Outpainting Automatic1111

Learn how to use outpainting in Automatic1111 to expand images beyond their original frame with more seamless visual continuity.


Here is a quick and easy way to outpaint by using the inpaint feature in Automatic1111.

Step 1: Create an Image (or have one already created)I made this RPG map.

Screenshot showing Here is a quick and easy way to outpaint by using the inpaint feature in Automatic1111
Screenshot showing r have one already created)I made this RPG map

Step 2: Send the image to Img2img: Inpainting

Screenshot showing image-card"> Step 2 : Send the image to Img2img: Inpainting Step 3 : Settings Resize Mode: Resize and...

Step 3: Settings
Resize Mode:  Resize and Fill
Mask Blur: 0
Inpaint Area; Whole picture
Masked Padding: 20 (You can play withthis)
Width/Height: Edit which one you plant to expand accordingly..
Denoising: .50 to 1
CFG: 1
Inpaint the edges.

Screenshot showing Inpaint Area; Whole picture Masked Padding: 20 (You can play withthis) Width/Height: Edit which one...

After you hit generate you can play with denoising and find the style you want.

Screenshot showing d"> After you hit generate you can play with denoising and find the style you want

You can now use inpainting on specific areas that need to be blended or send it to Img2Img and run it through with a low denoising to clean up any hard edges.  

Have fun! 😸

About the author
Adam Stewart

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